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Chunk update threads sodium

WebDec 18, 2024 · I'm running on the 2.1.0 on 1.18.2 with iris and sodium here. Here's some frame timings, all are walking. No Lantern. Lantern. Lantern + "Always Defer Chunk Updates" The frametimes here are better, but visually I can see that the lighting updates themselves are not every frame. Moving onto the "Limitless" version. No Lantern. Lantern WebJul 6, 2024 · "sodium.options.always_defer_chunk_updates.tooltip": "如果启用,渲染将永远不会等待区块更新完成,即使它们很重要。在某些情况下,这可以大大提高帧速率,但在世界上可能会造成显著的视觉延迟.",

Rubidium - Changelog - Modrinth

WebDec 23, 2024 · It optimizes chunk loading, making it faster and less harmful to frame rates, improving performance. It doesn’t update those animated textures which are not visible in the world to speed up the texture updating. Many players claim to get better frame rates with Sodium 1.19, claiming that other mods hold unnecessary features. Sodium lowers CPU ... the postmaster author https://cxautocores.com

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WebMar 29, 2024 · Magnesium (Formerly Sodium Reforged) is an Unofficial port of CaffeineMC's "Sodium" Mod, Ported from Fabric to Forge. Magnesium is a free and open-source rendering engine replacement for … WebUnofficial Port of CaffeineMC's "Sodium" Mod From Fabric to Forge WebThis can help reduce battery usage and general system load when multi-tasking. If VSync is enabled, this option will be ignored unless it is lower than your display's refresh rate.", … the postmaster

Rubidium mc1.16.5-0.2.11 - Rubidium

Category:Sodium 1.19.3 → 1.19.2: Minecraft Performance-Enhancing Mod

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Chunk update threads sodium

Sodium - Mods - Minecraft - CurseForge

WebThe bug. Any block change seems to trigger a redraw of the entire chunk section. This is most noticeable when breaking and replacing blocks, but is also caused by wheat growing, for example. Lag is increased depending on the geometry inside the chunk section – complex models like fences cause greater lag. WebBest. I do not know of a way to do that, but unexplored chunks will contain new features from updates. I’ve explored a lot of chunks. That’s one of the reasons it’ll be useful if …

Chunk update threads sodium

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WebI get 350 fps in sodium 1.18.1 but when i generate new chunks it drops to 20 is there any mod to fix that. Close. Vote. Posted by 5 minutes ago. I get 350 fps in sodium 1.18.1 but when i generate new chunks it drops to 20 is there any mod to fix that. 0 comments. share. save. hide. report. 100% Upvoted. WebMar 22, 2024 · Backport chunk update threads and deferred chunk update options (thanks to embeddedt) Backported Direction.getFacing optimization. Fixed glitch with …

WebMay 9, 2024 · I did use a resource pack that has 3D models for ores when taking the screenshot though, so that might be the cause. Either way the more important thing is all of the invisible chunks. If I cause a block update in one of the invisible chunks then that chunk will be visible. F3 + A (reloading chunks) also works, however that isn't really a … WebDec 9, 2024 · I show the best settings for Sodium 1.18 mod FPS settings for more fps on low end PCs, laptops & devices on Minecraft Java 1.18. Sodium 1.18 mod version 0.4....

WebI upgraded to a newer optifine version and it didn’t work, so I tried Fabric and got Sodium, since I saw videos of people seeing 600-800 FPS. I knew I wouldn’t get that but I was hoping for at least 60. Nope! It peaked at 45 until I moved and then it dropped. I found that Minecraft was using almost 90% of my CPU and a big chunk of my RAM too. Web- Smooth Input - fixes stuck keys, slow input and sound lag by setting correct thread priorities; Chunk Loading Control - Load Far - loads the world chunks at distance Far, allows fast render distance switching - Preloaded Chunks - defines an area in which no new chunks will be loaded - Chunk Updates per Frame - allows for faster world loading

WebNov 23, 2024 · Download Sodium mc1.17.1-0.3.3 on Modrinth. Supports 1.17.1 Fabric. Published on Nov 23, 2024. 8686 downloads. ... Added options to control how many threads are used for chunk building, and to always defer chunk updates for improved frame times. The default number of threads used for chunk building is more optimally …

WebAny further than 18 chunks the spikes get too low and the game feels too choppy. These spikes are my only real annoyance on Java version. The biggest difference for Sodium I … the post maryville moWebJul 2, 2024 · Nearby block updates now take advantage of multi-threading, greatly reducing lag spikes caused by chunks needing to be updated. Chunk faces which are not visible (or facing away from the camera) are culled very early in the rendering process, eliminating a ton of geometry that would have to be processed on the GPU only to be immediately … siemens 7sd522 relay manualWebYo, but for me sodium goes way better than Optifine, I play on laptop, and when playing with optifine it barely reaches 60 fps, while with sodium I reach 100 fps and even 160 and loading like 15 chunks, and thats what I want, playing the game at smooth 100 fps the problem is the lag spikes, I wanna ask if your solution would work even if im on laptop. the postmark reading maWebJun 17, 2024 · Download Sodium mc1.16.5-0.2.0 on Modrinth. Supports 1.16.3—1.16.5 Fabric. Published on Jun 17, 2024. 50359 downloads. ... Preparing chunk updates for rendering now takes much less time by better taking advantage of multi-threading, greatly improving frame times while loading or updating chunks. siemens 7sr1004 relay manualWebAug 13, 2024 · Allow chunks to be loaded slowly remove lag spikes. Describe the solution you'd like Have a option that says Lazy Chunk Loading: with modes such as: very slow, slow, medium, fast, very fast. Whatever option selected will determine how slow chunks load. Describe alternatives you've considered Have a bar that says 1-5 to show how fast … the postmaster generalWebNov 23, 2024 · Also theres always pointing your phone camera at your screen or something also make sure your mc settings aren't at unlimited and are only at 60 or 30. 30fps isn't … siemens 7sr1102 relay manualWebMar 22, 2024 · Backport chunk update threads and deferred chunk update options (thanks to embeddedt) Backported Direction.getFacing optimization. Fixed glitch with textures placed at the atlas border (thanks for an idea to malte0811 and to IMS for finding bug out) Fixed ArrayIndexOutOfBoundsException (thanks to FTB and Sodium teams) the postmaster class 7